Nintendo announced on Friday that the highly anticipated Legend of Zelda game for the Wii U will not meet its planned release this year, and it will not even be shown at the E3 Expo in June.
The loss of the Zelda release this year will deal a big blow to Nintendo’s holiday lineup, although the news is not exactly surprising as this is the most ambitious Zelda game ever made, and the first to take place in a massive open world, according to Wired.
Zelda producer Eiji Aonuma said that the cause for the delay is the team has experienced that the freedom to explore a larger world has opened up many new possibilities. The team is going to take more time to ensure the game lives up to its potential and make it the “best game it can possibly be.”
[quote text_size=”small” author=”– Eiji Aonuma” author_title=”Zelda producer”]
I must apologize to all of you who were expecting the game by year’s end, but we are no longer making a 2015 release our number one priority. Instead, our priority is to make it the ultimate and most complete Zelda game. I hope to use the added time to make a Zelda on Wii U that will reward you for your patience.
The news is also a blow to the Wii U console’s outlook. Last year was a great year for the Wii U with the release of Mario Kart and Super Smash Bros, as well as other hits like Hyrule Warriors and Bayonetta 2. The list of potential hits this year is shrinking fast, Forbes reports.
The two biggest games on the horizon for Nintento are Splatoon — which will be released in May — and Starfox, which should be released sometime during the year. Starfox has the potential to be a smash, as a real dogfighting-based Starfox game has not been made since the Nintendo 64. Splatoon, meanwhile, is an untested new series, but it does have the potential to be a hit as a deathmatch multiplayer game.